Properties der Wunderland Mudlib

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A P_ABILITIES P_ALCOHOL P_ARMOURS_ALLOWED
P_AC P_ALCOHOL_DELAY P_ARRIVEMSG
P_ACHAT_CHANCE P_ALIGN P_ARTICLE
P_ACHATS P_AMOUNT P_ATTACK_RATE
P_ACTIVE_SKILLS P_ARMOUR_DEFEND P_ATTRIBUTES
P_ADJECTIVES P_ARMOUR_HIT P_AUTOLOAD
P_AGE P_ARMOUR_RESTRICTIONS P_AUTOLOAD_SHADOW
P_AGE_MONTHLY P_ARMOUR_TYPE P_AUTOLOADOBJ
P_AGGRESSIVE P_ARMOURS P_AWAY
B P_BARBAREN_SKILLS P_BODY P_BULKINESS
P_BLAND P_BOOK_CONTENTS P_BULKINESS_CONTENTS
P_BLIND P_BOUGHT_STATS P_BUYFACTOR
C P_CALLED_FROM_IP P_CITY P_COMPILER_PATH
P_CAN_FLAGS P_CLONEFMSG P_CONTAINER
P_CANNOT_SEE_INVIS P_CLONEMSG P_CONTENTS
P_CANT_BE_DISCOVERED P_CLONER P_CORPSE
P_CARRIED_VALUE P_CNT_FLAGS P_CORPSE_DECAY
P_CHANNEL_ALI P_CNT_KEY P_CORPSE_DECAY_TIME
P_CHANNEL_SWAP P_CNT_KEY_CLOSE P_CORPSE_INVDEST
P_CHANNELS P_CNT_STATUS P_CREATION_DATE
P_CHARACTER P_COLORS P_CURRENCY
P_CHAT_CHANCE P_COMBAT_SKILLS P_CURRENTDIR
P_CHATS P_COMMANDS P_CURSED
D P_DAM_TYPE P_DEFAULT_INFO P_DISEASE
P_DC_MSG P_DEPARTMSG P_DO_DESTRUCT
P_DC_NAME1 P_DESCR P_DOORS
P_DC_NAME2 P_DESTFMSG P_DRINK
P_DEAD P_DESTMSG P_DRINK_DELAY
P_DEAF P_DETAILS P_DROP_ITEMS
P_DEATH P_DIE_MSG P_DROP_MODE
P_DEFAULT_HOME P_DISABLE_ATTACK
E P_EARMUFFS P_ENTERFAIL P_EXITS
P_EAT P_ENTERMSG P_EXPLORED
P_ENEMY_DEATH_SEQUENCE P_EP_FUNC P_EXTRA_LOOK
P_ENTERCMDS P_EUID
F P_FILL P_FISH_SP P_FOOD_DELAY
P_FISH_FOOD P_FOLLOW_SILENT P_FROG
P_FISH_HP P_FOOD P_FUEL
P_FISH_SIZE
G P_GENDER P_GUILD_FACTOR P_GUILD_OBJECT
P_GHOST P_GUILD_LEVEL P_GUILD_SKILLS
P_GIVEN_AMOUNT P_GUILD_LEVELS P_GUILD_TITLES
P_GLOBAL_SKILLPROPS P_GUILD_NAME P_GXP
P_GUILD
H P_HANDS P_HEAL_DELAY P_HP
P_HB P_HIDE P_HP_HOOKS
P_HEAL P_HOMEPAGE
I P_IDS P_INT_IMAGE_ILUM P_INT_SHORT
P_IGNORE P_INT_IMAGE_NIGHT P_INVINCIBLE
P_IMAGE P_INT_LONG P_INVIS
P_INDOORS P_INT_LONG_ILUM P_ITEM_COLUMN_WIDTH
P_INFO P_INT_LONG_NIGHT P_ITEMS
P_INT_IMAGE
K P_KILLER P_KILLS
L P_LAST_COMMAND_ENV P_LCNT_OPENMSG P_LIGHT_CHANGE
P_LAST_DIRECTORY P_LCONTAINER P_LIGHTDESC
P_LAST_SKILL P_LEAVECMDS P_LIGHTED
P_LCNT_CAPA P_LEAVEFAIL P_LOCALCMDS
P_LCNT_CLOSABLE P_LEAVEMSG P_LOG_INFO
P_LCNT_DRINKMSG P_LEVEL P_LONG
P_LCNT_MAXCAPA P_LIFETIME P_LOST_STATS
P_LCNT_MINIMAL P_LIGHT
M P_MAGIC_EXCHANGE P_MAX_PASSENGERS P_MNPC_FLAGS
P_MAILADDR P_MAX_POISON P_MNPC_HOME
P_MANA P_MAX_QP P_MNPC_LASTREV
P_MARRIED P_MAX_SKILLS P_MNPC_LEAVE
P_MATERIAL P_MAX_SP P_MNPC_LOAD_ROOMS
P_MATERIAL_KNOWLEDGE P_MAX_STORE P_MNPC_MASTER
P_MAX_ALCOHOL P_MAX_THROW P_MNPC_OLD_ENV
P_MAX_BULKINESS P_MAX_UNITS P_MNPC_OLDER_ENV
P_MAX_CASH P_MAX_WEIGHT P_MNPC_SKILL
P_MAX_DRINK P_MMSGIN P_MNPC_SPECIAL_EXITS
P_MAX_DROPS P_MMSGOUT P_MOVE_HOOKS
P_MAX_FOOD P_MNPC P_MSG_FORCE
P_MAX_FUEL P_MNPC_AREA P_MSGIN
P_MAX_HANDS P_MNPC_DELAY P_MSGOUT
P_MAX_HP P_MNPC_ENTER P_MURDER_MSG
P_MAX_LIFETIME
N P_NAME P_NEWS P_NODROP
P_NAME_ADJ P_NO_FIGHT_TEXT P_NOGET
P_NAME_AMOUNT P_NO_FIRE P_NOMAGIC
P_NAME_FLAG P_NO_REPAIR P_NOSELL
P_NAME_OWNER P_NO_TOPLIST P_NOTIFY_FAIL
P_NETDEAD_INFO P_NO_TPORT P_NPC
P_NETDEAD_TIME P_NOBUY P_NR_HANDS
P_NEVERDROP P_NOCORPSE
P P_PIDS P_POISON_DELAY P_PRESAY
P_PIECES P_POTIONROOMS P_PROMPT
P_PLURAL P_PRAYROOM P_PURSUERS
P_POISON
Q P_QP P_QUESTS
R P_RACE P_REACTIONS P_REMOTECMDS
P_RACE_DESCRIPTION P_READ_DETAILS P_RESISTANCE
P_RACE_STRING P_READ_MSG P_ROOM_MSG
P_REACT_FLAGS P_REAL_STATS P_ROTT
P_REACT_INVIS P_REJECT P_ROTT_MSG
S P_SCREENSIZE P_SMELL P_SPELLS
P_SECOND P_SMELL_DETAILS P_START_HOME
P_SEE_LIGHT P_SNOOPFLAGS P_STAT_FACTOR
P_SELLFACTOR P_SOUND P_STATMOD
P_SENSE P_SOUND_DETAILS P_STATMODS
P_SIZE P_SP P_STD_CHANNEL
P_SKILLS P_SP_HOOKS P_STD_OBJECT
P_SKILLS_ID P_SPELLRATE P_STORAGE
P_SM_VERBS
T P_TASTE P_TOTAL_WC P_TRANSPARENT
P_TELEPORT_FORBIDDEN P_TOTAL_WEIGHT P_TRANSPORT
P_TESTPLAYER P_TRADE_NOT P_TRAY
P_THROW_WC P_TRADE_WITH P_TTY
P_TIMEZONE P_TRADER_GENDER P_TTY_COLS
P_TITLE P_TRADER_NEEDED P_TTY_ROWS
P_TMP_ATTACK_HOOK P_TRADER_WARNS P_TTY_SHOW
P_TMP_DEFEND_HOOK P_TRANK_FINDEN P_TTY_TYPE
P_TOTAL_AC P_TRANSLUCENT P_TTY_TYPES
U P_UID P_UNSELLABLE P_USE_REAL_CASH
P_UNDEAD P_UNWEAR_MSG P_USED_HANDS
P_UNGHOST_FORBIDDEN
V P_VALUE P_VICTIM_HEAL P_VICTIM_REAL_STATS
P_VICTIM P_VICTIM_INV P_VICTIM_TYPE
P_VICTIM_AGGRESSIVE P_VICTIM_LEVEL P_VICTIM_WEAPONS
P_VICTIM_ALIGN P_VICTIM_MAX_HANDS P_VICTIM_WEIGHT
P_VICTIM_ARMOURS P_VICTIM_MAX_HP P_VICTIM_XP
P_VICTIM_BODY P_VICTIM_NAME P_VOTE_EXPIRE
P_VICTIM_GENDER P_VICTIM_NAME_ADJ P_VOTE_INIT_MIN_LEVEL
P_VICTIM_GXP P_VICTIM_OBJ P_VOTE_MIN_LEVEL
P_VICTIM_HANDS P_VICTIM_RACE
W P_WAITFOR P_WEAPON_RESTRICTIONS P_WEIGHT_PERCENT
P_WANTS_TO_LEARN P_WEAPON_TYPE P_WIELDED
P_WC P_WEAPONS P_WIMPY
P_WEAPON P_WEAPONS_ALLOWED P_WIMPY_DIRECTION
P_WEAPON_DEFEND P_WEAR_MSG P_WIZ_EXITS
P_WEAPON_HIT P_WEIGHT P_WORN
X P_XP
Z P_ZAP_MSG
* U_BPU U_GPU U_REQ
U_CPU U_IDS

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